Saturday 18 December 2010

Something for the guys this time

The store was described as eclectic by Chic Aeon, which is quite fitting. For now, as I am still discovering my possibilities, I am working on quite diverse stuff. This time its the boys' turn, as I found a sculptie that inspired a sweater with a belt included. Would be great to make a series, and include the belt in the fatpack as a separate item. I know SL is full of clothing, but I just had to try. Hope someone likes them!


Wednesday 15 December 2010

My First Machinima



Credits:
Animations - Warm


Rhialto's looks:
Redgrave "Sawyer" tanned skin
(I still need to ask him for more details)


Lar's looks:
LAQ "Ania" skin
Maitreya "Jaiden" Gold Blond hair
Knit top and skirt from Ducknipple
Salome cream lingerie

Building:
Freebie: "Steampunk Building"

Music:
Cathleen: Hold me
(Free License)

Monday 13 December 2010

Enhancing beauty


I admit sometimes I had to hold my breath back when these beauties were born. I had something like this vaguely in mind, but  Iwas stunned how good they actually look when finished.
Perfect for stripping, dancing around the pole or lapdance. Or I would suggest to wear it on special occasions :)

Saturday 11 December 2010

Friday 10 December 2010

Time for the kids a bit

Not sure if anyone is interested in these, but i just love them!

Wednesday 8 December 2010

Knit hat and scarf for the cold


I bought myself a cool winter hat and some stockings in terrific colours, they sort of inspired me, though interestingly the colours I picked in SL are different.

Tuesday 7 December 2010

Another Choker

This one matching the earrings of yesterday.

Monday 6 December 2010

Earrings

Yeah, its getting eclectic, as today is about earrings. I am trying to see what people like. It seems quite hard to draw attention to my products as there are so many other awesome designers, but I do enjoy just creating them, regardless of who actually buys them. For now I wonder if anyone checks this blog, as I have just started to frequently post on it these days, and there are thousnads of blogs to follow too. Well, if you are accidentally reading this, please leave a comment as a sign of life :). Now, about the earrings:


Friday 3 December 2010

Chokers

Suddenly I wanted to make chokers with many little swirls scattered on them. These are what I came up with. They give a nice frame to the face.




Thursday 2 December 2010

"Curious" Shelf

Creative frenzy has started with quite a "designer" shelf. Started to name the set "Lar Nouveau", probably will have more elements, if anyone raises interest :)

Thursday 18 November 2010

Sculptie Tutorials

Created my first pack of full perm sculptie maps. On their usage, please find the tutorials below:


HOW TO USE SCULPT MAPS
After opening the package, copy the textures from it to your inventory. Right click on the ground,  choose "Create". The Edit menu will appear with your created box selected. Go to the "Object" tab in the Edit panel, choose "Sculptie" for "Building block type".


Your created box changes into an apple, and its sculpt map appears. Replace this texture by dragging the supplied sculpt "Map" texture from your inventory "LW::Open Book Map 2" in this example.


The texture loads and the apple changes into an open book. Your sculptie is ready.


Use of supplied image as texture: 
Edit the supplied book texture for your own needs, save the texture for your hard drive to edit in a graphic program. Upload your own modified texture, and use it in your creations.


Explanation of areas of the texture:


Tricky part is that you will have to distort your text slightly and keep quite a margin, and if you want it readable, you have to resize the texture for 1024*1024. For now  I did not find it possible to make a 1 prim book and make larger space for text on the texture, so unfortunately not too much text can be readable on the book. Also, the page is not flat, so the text will be somewhat curly. I will make a few example textures and include it in an update soon.

Examples:


Less of a problem, if you dont go for the "readable" look, but you want to give it a book like feel. It is enough to use 512*512 texture. Also, the lines look less curly from a normal distance:





HOW TO SET "LOD" SETTINGS
From a distance your sculpties look worse? Don't forget that you can adjust the level of details in your viewer in the following way: 


You can adjust LOD (Level of detail) in the Debug Settings.

1. CTRL+ALT+D = activate the Advanced menu

2. Go to "Debug Settings"

3. A panel appears, in the field enter:
    RenderVolumeLODFactor

4. Enter value 4 or higher.


Enjoy,
Lar